Key Points
- Ashes of Creation features 8 Primary Archetypes.
- After Level 25, you get to pick a secondary Archetype, which will influence your Class.
- There are 64 class combinations to choose from.
Choosing an Archetype in Ashes of Creation is one of the fundamental choices you need to make. Each Archetype has their strengths and weaknesses, so go through them carefully before making your final decision.
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Ashes of Creation – All Primary Archetypes Overview

| Archetype | Description |
| Rogue | Offers increased mobility with stealth and quick attacks. |
| Bard | Enhances buffs for allies and debuffs for enemies. |
| Fighter | Great for high damage close range melee combat and offers lifesteal once leveled up. |
| Ranger | Rangers lean more towards ranged damage, but will have a hard time protecting and healing themselves. |
| Mage | Best used for crowd control. Uses elemental magic attacks at a decent range. |
| Tank | Offers better defense rather than offence. Offers shields and protective abilities. |
| Summoner | Solo players will benefit from the Summoner’s pets and minions to accompany them in battle. |
| Cleric | Healer class that dispels debuffs on allies. |
All Class Combinations Overview

| Class Combination | Secondary Archetype |
| Mage + Cleric | Acolyte |
| Tank + Cleric | Apostle |
| Mage + Mage | Archwizard |
| Tank + Bard | Argent |
| Rogue + Rogue | Assassin |
| Fighter + Mage | Battle Mage |
| Summoner + Ranger | Beastmaster |
| Fighter + Summoner | Bladecaller |
| Fighter + Bard | Bladedancer |
| Summoner + Tank | Brood Warden |
| Rogue + Bard | Charlatan |
| Summoner + Summoner | Conjurer |
| Fighter + Tank | Dreadnought |
| Rogue + Fighter | Duelist |
| Summoner + Bard | Enchanter |
| Ranger + Summoner | Falconer |
| Tank + Tank | Guardian |
| Ranger + Ranger | Hawkeye |
| Cleric + Cleric | High Priest |
| Fighter + Cleric | Highsword |
| Fighter + Ranger | Hunter |
| Tank + Summoner | Keeper |
| Tank + Fighter | Knight |
| Bard + Mage | Magician |
| Bard + Bard | Minstrel |
| Summoner + Cleric | Necromancer |
| Tank + Rogue | Nightshield |
| Rogue + Mage | Nightspell |
| Cleric + Mage | Oracle |
| Rogue + Ranger | Predator |
| Cleric + Ranger | Protector |
| Ranger + Mage | Scion |
| Ranger + Rogue | Scout |
| Cleric + Bard | Scryer |
| Ranger + Tank | Sentinel |
| Mage + Rogue | Shadow Caster |
| Rogue + Cleric | Shadow Disciple |
| Rogue + Tank | Shadow Guardian |
| Fighter + Rogue | Shadowblade |
| Rogue + Summoner | Shadowmancer |
| Cleric + Summoner | Shaman |
| Bard + Tank | Siren |
| Ranger + Bard | Song Warden |
| Bard + Summoner | Songcaller |
| Mage + Bard | Sorcerer |
| Bard + Cleric | Soul Weaver |
| Ranger + Cleric | Soulbow |
| Mage + Ranger | Spellhunter |
| Summoner + Mage | Spellmancer |
| Tank + Mage | Spellshield |
| Mage + Tank | Spellstone |
| Ranger + Fighter | Strider |
| Bard + Fighter | Tellsword |
| Cleric + Fighter | Templar |
| Bard + Rogue | Trickster |
| Tank + Ranger | Warden |
| Mage + Summoner | Warlock |
| Fighter + Fighter | Weapon Master |
| Summoner + Fighter | Wild Blade |
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All Archetypes Ranked
S-Tier
- Fighter: Since the fighter offers high DPS, it is a great pick for beginners and veteran players who wish to cheese early game bosses and enemies.
- Tank: If playing in a team, the Tank is a great pick for its high defense and ability to protect and shield players and themselves, but comes at the cost of decreased speed.
- Cleric: A great pick for teams that require a healer at all times.
A-Tier
- Mage: Decent ranged attacks that also deal elemental damage. Perfect for casting AoE spells to dispel crowds and offer multi-target attacks.
- Summoner: Useful in utilizing minions and pets to do all the rough work. Great for solo players.
- Bard: A decent archetype that won’t have a lot of DPS, but is useful in applying buffs to teammates.
B-Tier
- Rogue: Basic gameplay mechanics that is still versatile enough. Great for beginners who wish to learn the ropes.
- Ranger: Very difficult class to master, is best left for the more experienced players in the game.
FAQ
Which Archetype is great for solo players?
Rogue, Fighter, and Summoners are great picks for solo players.
Which Archetype is great for beginners?
Tank, Rogue, and Bard are great picks to learn the game with, especially if you are in a team.
Which Archetype is great for PvP?
Bard, Mage, and Fighter are great picks for PvP.
Which Archetype is great for ranged damage?
Mage and Ranger are great picks for ranged play.
Which Archetype is great for teamplay?
Bard, Cleric, Mage, Fighter, and Tanks are great picks for teamplay.
